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  1. Ajcane8

    OT: EA Sports College Football game

    Exactly that - or they negotiate. This is mostly moot, because it seems everyone is opting in to the first one - but it's not exactly farfetched to think that, in the future, someone who is actively and seriously marketing their likeness (for a lot of money) will tell EA what they can do with...
  2. Ajcane8

    OT: EA Sports College Football game

    Are you sure? Sort of begs the question then - why did they stop? because that’s exactly what they claimed they were doing until they got sued. And they waited a decade (until they finally negotiated all of the legalities behind obtaining nil) to release a new one.
  3. Ajcane8

    OT: EA Sports College Football game

    So you're in the "EA can put out whatever **** product they want, and the rubes will buy it" camp - fair enough (I'm a rube that's gonna buy it). I just understand the argument for/behind the foreseeable opt-outs.
  4. Ajcane8

    OT: EA Sports College Football game

    Maybe not enough to effect sales, but there's more than a handful of guys who have enough leverage to negotiate. I can't see EA not wanting Shedeur and Ewers and Downs and... in the game - and you know they'd get sued if they try and put a "generic" player (with the same jersey, height/weight...
  5. Ajcane8

    OT: EA Sports College Football game

    Even if it sells 1.5 million copies for 70$ each - at 10% of sales that still "only" comes out to 1k/player. I was just pointing out the flawed reasoning behind "$500 isn't enough" - sure, for Caleb Williams, but If the 3rd string qb at Akron thinks he's going to get rich off of licensing his...
  6. Ajcane8

    OT: EA Sports College Football game

    I'm just gonna use round numbers, so forgive me if the analysis seems a little crude. 2017 are the numbers I found (quickly). $17,600 per player, 53 players, 32 teams - so, roughly 30 million paid. Game sold 1,570,000 copies at $60 a pop - so 94m. Thus, the NFLPA deal with Madden is something...
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